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Actions per minute
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Actions per minute : ウィキペディア英語版
Actions per minute
Actions Per Minute or Active Per Minute commonly abbreviated as APM, is a term used in the real-time strategy field of electronic sports which refers to the total number of actions that a player can perform in a minute.
Actions Per Minute or Active Per Minute is the number of actions (such as selecting units or issuing an order) completed within a minute of gameplay in real-time strategy games, most notably in ''StarCraft''. High APM is often associated with skill, as it can indicate that a player both knows what to do in the game and has the manual dexterity to carry it out. Software has been developed to analyze players' APM in these games.〔(BWChart FAQ )〕 Beginners often have low APM counts, typically below 50. Professional e-athletes in South Korea usually have average APM scores around 300, but often exceed the 400 mark during intense battle sequences. Notable gamers with over 400 average APM include Lee Jae-Dong. Park Sung-Joon is noted for the record APM of 818.〔(EVER Starleague Round of 16 Park Sung Joon vs. Jin Young-Soo )〕
However, given that the majority of APMs are repetitions of orders already given, APM is not always considered an accurate indication of skill.
== Origin ==

The term APM originates from ''StarCraft'' which was popularised after the development of a large number of community tools allowing observers of game matches to view player resources and actions per minute which was used as a metric in determining a player's skill. After the release of ''StarCraft II: Wings of Liberty'', many of these metrics were built into the game's interface, including APM which further popularised the term's usage and served to increase the competitiveness of the game.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Actions per minute」の詳細全文を読む



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